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skill_combat_profile.h
1/*
2===========================================================================
3Copyright (C) 2026 the OpenMoHAA team
4
5This file is part of OpenMoHAA source code.
6
7OpenMoHAA source code is free software; you can redistribute it
8and/or modify it under the terms of the GNU General Public License as
9published by the Free Software Foundation; either version 2 of the License,
10or (at your option) any later version.
11
12OpenMoHAA source code is distributed in the hope that it will be
13useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with OpenMoHAA source code; if not, write to the Free Software
19Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
20===========================================================================
21*/
22
23#pragma once
24
25#include "../qcommon/q_shared.h"
26
27typedef struct skillCombatProfile_s {
28 float aimScatterMult;
29 float accuracyMult;
30 float noticeMult;
31 float soundAwarenessMult;
32 float grenadeAwarenessMult;
33 float coverHoldMult;
34 float shareEnemyDelay;
35 float stepSideBias;
36 float runAndShootStayChance;
37 float suppressScatterMult;
38 float footstepCuriousMult;
39} skillCombatProfile_t;
40
41void SkillCombatProfile_Init(void);
42void SkillCombatProfile_SetMap(const char *mapname);
43const skillCombatProfile_t *SkillCombatProfile_Get(void);
44qboolean SkillCombatProfile_Active(void);
Definition skill_combat_profile.h:27